Whether you’re trying to attack your opponent as early as possible, trying to accelerate your mana, or trying to assemble some perfect combos, you likely need some 1-drops. Reply61 – 120 of 250 cards where the card is tagged “mana-dork”. Stacking anything more on him would be ridiculous, and pushing the CMC higher to budget anything extra would make him. Much as this is a contained card it does also scale nicely with some things, notably getting vigilance, and holding equipment. Mana Dork Merfolk! If we are committing to a Tap/Untap theme, then it makes sense to run mana dorks like Birds of Paradise over safer staples like Rampant Growth because we'll be generating extra mana off the dorks each time we untap our creatures. 1. The only reason it's okay right now, is because only 4 Mana Dorks in a Deck don't allow you to consistently get one on Turn 1. Dorks for the early game, enchantment and planeswalker for the late game as I will destroy every other type of permanents. Cards that convert one color of mana into another. Slow Fetch Land. Cycling (, Discard this card: Draw a card. Mana Dorks. 1x Seething Song. Boss Naya runs six mana dorks: 2@ Birds of Paradise and 4@ Noble Hierarch. Most mana dorks like Llanowar Elves, Elvish Mystic, and even Faeburrow Elder or Somberwald Sage end up being mana neutral with haste, so you can dump your hand quickly. Going 1 to 3 has always been a powerful play in Magic, even since ABU. I chose Zacama as the commander because, once we play him, we can use his abilities to blow up our opponent's mana rocks/dorks, further locking down the. A 1 mana, 1/1 dork that taps for a single colour - sure. ” The right ramp for you will depend entirely on your deck; what’s right for one deck may not work well for another, so it’s important to get it right to make sure your deck plays smoothly. Red’s mana dorks typically come in the forms of high upside for high cost, which is on theme for most of its cards. Welcome back to another Casually Competitive MTG Understanding cEDH Discussion video!Mana Base Calculator: Samut deck can be quite good at ramping. CryptoMana dorks are Raggadragga's best friends. First, we have the lonesome Bonecrusher Giant which is a small bit of interaction and a great attacker for Winota. Megan Anderson Atlanta Hawks Los Angeles Lakers Arsenal F. All Magic: the Gathering dual lands that produce red and green mana, updated to Doctor Who. If you’re already fine playing Winds of Abandon as a sorcery-speed Path to Exile, then consider that Dec-in-Stone makes the opponent spend. 2. All of my pauper lists can be found here: Pauper Recources. your turn and each opponent’s turn) rather than just tap and done with only a one mana yield as a basic dork would provide. Creature Color Identity: Blue Mana: Blue CMC: Mana: Colorless Dork Filter Commander Legacy Pauper Vintage Ramp. I wouldn’t run the goose, or boreal Druid, and only 2 of functional llanowar reprints, especially if I’m not running an elf theme. Cycling (, Discard this card: Draw a card. On average, it's a net -1 mana by turn 5 and net 2 mana by turn 6 in a four-player table. True Dual. Gahiji, Honored One. Tundra. Bant AND Naya Friends We have two Planeswalker friendly options here, Kydele for Bant and Tana for Naya, each giving you 60% of the planeswalkers that have been printed as well as support. Panharmonicon trigger resolves, putting Zacama 2 on stack. If I'm going to destroy the board myself, it doesn't matter if the dorks don't live long. The above would never be anything less than rare now and even a basic 1-drop dork should be uncommon, even without all that other stuff attached. Access to green means access to land ramp. Obsidian Obelisk. My mono green deck runs only 3 "mana dorks", which are Rofellos, Oracle of Mul Daya, and Solemn Simulacrum. It's a threshold you'll quickly reach by just running fetches, shocks, psedudo duals, and 5c lands. The less mana you can pay for the same effect, the better. Subscribe. He buffs them up and they help cast crazy things. Beastcaller Savant. It's gonna play out like a mana dork with defender 97% of the time. Really pumped about the meta right now. Magic: The Gathering deck-building aide for assembling a mana base. Listen to live radio! CFAX 1070 is Victoria’s Breaking News and Talk That Matters. The average mana dork costs one, the average mana rock costs 2. By Louis Kemner. My favorite Magic card of all time is still a very popular option in EDH, played in multicolored green decks as a way to both ramp and fix your mana. Mox Tantalite. Rod and Ryan explore farm-based breweries at the 2023 Great Canadian Beer Festival. Elves is one of my favorite Modern decks to play (until that stupid Plague Engineer showed up, ya jerk), and there's nothing better than the one-mana dork to start your game. Once triggered, Volatility. There aren't many mana dorks that can reliably tap for five or more mana, and in any Elf deck worth its salt, Priest of Titania is essentially just a 2/1 Gaea's Cradle - except it costs $5, rather than $1,000. New Additions from 2022: 21. With Phoenix being a large share of the winner’s metagame, the version that I’ll be covering today works to mitigate the matchup in the sideboard: Naya Winota Werewolves. -2. 1x Stomping Ground. if you're indeed going for Ruric thar, focusing on mana-dorks sounds like the way to go. A fantastic mana dork, the green/black Deathrite Shaman, earned three Pro Tour Top 8 finishes, over 105 Grand Prix top 8 finishes. 4x Avacyn's Pilgrim. So a friend of mine and I got into a debate over the logic of 2 cost mana dorks sometimes being better than 1 cost mana cords. 10 Naya. They're identical, so let's just go Zacama 1 for now. I found my 3 color decks to be mostly 2 color decks with a splash of a third color. Mana dork is commonplace MTG slang for a creature with a low converted mana cost (typically a one or two-drop) that produces mana to help a deck cast its spells more efficiently. T: Add one mana of any color. 1. The inclusion of mana dorks in Magic: the Gathering decks has been a game-shaping dynamic ceded in the original MTG sets and that's where today's history lesson begins. Depletion Land. I would say you want at least 5 for every deck that wants a turn 1 mana dork every game. The plan was to float a whole bunch of mana, play Avenger of Zendikar with a million plant tokens, and then Hoof the table. Depletion Land. Just don't call her a "mana dork". This is a list of important EDH ramp cards. Creature CMC: Dork Druid Elf Color Identity: Golgari Commander Legacy Modern Pauper Vintage Ramp. As for too many Vs too few, that depends on the Cube. Commander: 3/5. Search for the perfect addition to your deck. Bloom Tender can even go mana positive with the right cards in play. Best manabase and dorks for Naya splash? I'd like to try a Naya splash in a relatively "stock" list, but I've seen a number of different approaches, and I'm not sure the best way. That's just simple math. So moving forward they'll probably limit them to 0-1 in Standard at a time, most likely 0. Mana Dorks. I really don't think there's any way to argue with those being 1 and 2. : r/CompetitiveEDH. I don't consider Deathrite Shaman a mana dork, even though it essentially IS outside of Standard. Browse > Commander / Inga and Esika / Simic Mana Dorks Simic Mana Dorks by Meakel23 Report Deck Name $ 107. Mana dorks also appear in non-green colours, but they'll often have bigger caveats. The Rare Innistrad: A22 land enters the battlefield tapped unless you started a game on the draw. This mana can't be spent to cast a nonartifact spell. In these groups, mana dorks are much better. Mana value 4 offers Notion Thief and Timeless. PigeonsYeet • Big Big Chungus • 1 yr. 2. 00 . Creature Mana: Any Color CMC: Dork Elf Color Identity: Green Commander Legacy Modern Pioneer Vintage Mana Restriction Ramp. Change my mind. It's #2. Probably wants to cost 2 just because 1 mana mana dorks are really strong and we've been reusing the same small number for a long time. At three mana, both Bog Witch and Vesper Ghoul are a bit costly for a mana dork. Sadly, the loss of the elves means that there isn't an always-repeatable one-mana ramp creature in. 4. {T}: Add X mana of any one color, where X is the number of Elves on the battlefield. terrorbirdking • 7 mo. The downside is that most people know a combo is afoot the second Isochron Scepter is. 0:00 / 1:00 • Elf Harbinger Top 10 Mana Dorks in Commander! #Shorts Nitpicking Nerds 118K subscribers Join Subscribe 622 Share Save 14K views 2 years. In Commander, you can do something similar with Aggravated Assault. A T1 Skrelv might as well read: "When this creature. #32. She's obviously very strong though also. As a hard-core Naya player lately I can't wait to add this to Rocco. 1. I think I'd also play it in Najeela, just because resolving her is so important. Sidar Kondo of Jamuraa // Tana, the Bloodsower. madwarper • 2 min. 1x Horizon Canopy. Expect your dorks to be played with fire, fatally pushed, pinged to death, dropped into portable holes, and all manner of cheap removal. If you play her on T2 you can just play a 1 drop. Format: Commander User Submitted Deck Deck Date: May 31, 2023 Archetype: Inga and Esika. Buy At TCGplayer. People want some sort of "ramp"…Mana dorks that cost 2 are much worse than mana producing creatures that cost 1. Creatures with reusable mana abilities. Unless you dont plan to cast multiple spells each round, you should consider running both, but you should consider different reducers than the familiars if your deck isn't 3+ colors. You have the OGs in here:. Naya by Zoltan Boros & Gabor Szikszai. Alternate Names: Mana Dork. In the early game, the mana dorks act as a way to ramp into your pay-offs and help dump cards onto the board. Works great with [ [Swift Reconfiguration]] 6. Five-Color 204 decks. There’s no other card that gives you two mana for one with no downside, and this ultra-consistent ramp card can go in any EDH deck, making it. I really miss Llanowar Elves. T: Add C. So, we all know [ [Godo, Bandit Warlord]]. Fyndhorn Elder. AtlantaMagic: The Gathering deck-building aide for assembling a mana base. creature-, and land-destruction spells. Castle Locthwain. This deck will be looking to spam out mana dorks and overwhelming our opponents with our board presence through various pump effects. Making each Human you control into a mana-dork is powerful, especially in Commander decks led by Sigarda, Champion of Light, Torens, Fist of the Angels, and Kyler, Sigardian Emissary. Artifact Mana:. I'm probably going to go the typical step 1) drop Uril, step 2) blow up all the lands route. It’s a collection of the best 1 mana creatures for EDH. It's #2. 1x Hierophant's Chalice. Multiplayer: 3/5. Zadkiel_01 • 7 yr. In cedh, fast mana is key, and 1-mana dorks are some of the best among 0-mana rocks. 000 Magic the Gathering Decks, tournaments and magic singles prices. Rith's Grove. Mono-Blue 498 decks. New Additions from 2021: 14. This seems very good as both another 1 mana dork as well as a way to ensure your commander. In two-color decks, a three-mana rock that can produce either color of mana is certainly playable. Esika, God of the Tree // The Prismatic Bridge. A 1/1 Elf Druid for two mana, Bloom Tender can be tapped to produce one mana of each color among the permanents you control. Sol ring, Mana vault, Mana crypt, Jeweled Lotus, Arcane signet, Mox Diamond, Chrome Mox, relevant talismans and a signet or two is a pretty basic start. Here's a possible list of examples: Top 10 Multiple Token-Makers That Cost Less Than Seven Mana. For mana value 3, you have access to Eternal Witness and Spellseeker. When a player doesn't draw enough mana generation cards (usually land) for their deck to work effectively. 1a An activated ability is a mana ability if it meets all of the following criteria: it doesn’t require a target (see rule 115. If you are greedy on colors, a couple of filter lands that can produce multiple color combinations you need for T2 or T3 cards. trading 2/3 toughness for 1/1 deathtouch seems fair. Change my mind. Previously WOTC's solution to the Sol Ring problem was to just print as many of them as possible and give them out with all EDH precons, to basically level the playing field. Very little searches for auras and enchantments compared to the. Although most ramp effects are in green, there is. But getting extra mana a turn or two early is huge, because extra mana is most important in the first 2-5 turns (depending on your meta). 3 Thalia, Guardian of Thraben/Ethersworn Canonist. It's not a bad mana dork. 1/2. Circus Arts. Who/What/When/Where/Why is a five-color instant card, but only has one color when cast. Some classic examples are; Elvish Mystic, Birds of Paradise, and Llanowar Elves. A mana ability produces mana as part of its effect. 1 drop: 4 2 drop: 4 3 drop: 2. The best mana dorks in ALL of commander, right here, right now!Use our Tcgplayer affiliate link to buy cards:Nitpicking N. 4 Kor Skyfisher- Probably the single strongest creature in Pauper, Zoo has the only legal single mana bounceable cantrip option in Abundant Growth. ago. Card View. Scheming Fence, the best Azorius mana dork that doesn't even produce mana. Mana Confluence. [ [Dreamstone Hedron]] over [ [Skyclave Relic]]. 2023-09-17. So far landfall theme with etb spam combos using deadeye loops is looking like the best idea. Overall, glad they printed it, but it's no BoP in terms of its universality. Copper Myr. Dorks come out faster but tend to get killed sooner or later, so it depends on whether you want more mana early or late. 1x Selesnya Signet. ago. That's a big difference. They fit into so many green, elf tribal, and midrange decks. Agent of Stromgald. Foreboding Statue // Forsaken Thresher. It’s not unusual to have 5 to 10. All Tri-Lands Abzan Bant Esper Grixis Jeskai Jund Mardu Naya Sultai Temur . 1x High Tide. 2. Buy At TCGPlayer. Samut also boosts the power of creatures that can be too slow. (If this card is your chosen companion, you may put it into your hand from outside the game for as a sorcery. It gets +7/+7 and gains trample until the end of turn. if you have enough mana rocks or dorks, you can use [ [isochron Scepter]] [ [Dramatic reversal]] / [ [benefactors draught]] for infinite mana. A mana dork won't be usable for Sorcery-speed spells Eldritch Moon Werewolves can activate their transformation abilities in response, but only if the mana is immediately available. Firstly, it costs hybrid mana. One of the best examples of this is Command Tower: it taps for any color of mana and enters the battlefield untapped so it can produce mana immediately. ago. A. Traditionally, Thalia has been the go-to. So. Three Visits. ago. It also sees play in 19% of all Commander decks, according to EDHREC. The Sage costs three and taps for three for any color that can only be used for dorks! That means that this alone will trigger Inga and Esika. Enter names or words here and the system will search each part of the card for that word. Druid of the Cowl. Give us a listen!Some lists also utilize Jegantha as a 5C dork in the companion zone to enable a powerful 2-part combo with Sisay. ) Gatherer is the Magic Card Database. A colorless creature in Magic is a creature that doesn’t have any colored pips in its mana cost. The list that won the Pod 1 of the BoM Commander list, featured something I hadn't really seen before in commander decklists: mana dorks. Naya Mana: Naya Ramp. Is that all in green? (Besides the signets, of course) 1. Specifically, ramp that can get you any color. Waiting til turn 3 to cast Cultivate is kind of awkard, and doesn't even get you a faster Meren. Make things cost more (damping sphere / thalia / etc. Devoted Druid probably has the highest potential to generate mana of any of the cards on this list, but it does need to be built around slightly in order to achieve this. Mono-White is the build’s toughest matchup, which is. Go infinite mana with squeeze then sack and recast Rocco to grab any creature based combo you want. If your opponent is going to kill him, the dork typically isn't going to survive to your next untap phase. Secondly, it may be a little overpowered in certain cases. MTG mana dorks. 1x Valakut, the Molten Pinnacle. The game had that five colored mana symbols, along with the “generic” symbol, which used to represent both colorless mana that was added to the mana pool. We receive money on qualifying purchases as Amazon Associates. 9. . Because generating Mana is a core characteristic of the colour Green, you’ll find many of these dorks in Green, though Red also has a sub-theme of generating bursts of Mana. [ [Chromatic lanturn]] is probably the best rock you can include. ) Neutralizing. A 3-mana general like Yisan or Selvala makes you play as much as you can to cast it on. We've got a different sort of tribal deck to showcase today: a mana dork tribal deck! Rather than be united by a shared type line, this deck plays a ton of creatures with mana abilities, all bound together by the mighty Raggadragga, Goreguts Boss, who not only gives them a colossal +2/+2 but also a weird sort of vigilance, so they can attack. Secondly, if you actually bothered to read that massive wall of sets, you'll notice there is no The Brother's War on there. Naya wgr "High Tide" Storm Combo This is a deck that aims to produce massive amounts of mana and draw tons of cards, with also the ability to use Zacama, Primal Calamity powerful removal abilities to clear most if not all of the opponents boards. Text View. Very nice. You get 1 MV dorks with green, rituals in black and. Ah yes, a Fungus mana dork. Business, Economics, and Finance. Block, sacrifice, soak up some early damage and ramp your mana - Sakura-Tribe Elder is a useful little snake. While they are more susceptible to removal, they also can take advantage of all the cards that benefit creatures. Contact Information. Mana dorks stay constantly relevant while on board, providing their advantage every turn if needed. I'm trying out a no mana dork route, with all land ramp. Which you take will depend on what your deck needs; in two-color decks, the untapped Battlements might be better, but in three-color decks, you might value the colored mana source of the Village more. The latest Tweets from ManaDorks (@Mana_Dorks). This site provides accurate and independent information on more than 500. It is easily #1. A countdown of the 10 best ways to obtain infinite mana in the "Magic" trading card game!1x Godless Shrine. This standard has excellent mana fixing and ramp opportunities. As is tradition, all results are ordered by EDHREC score. It adds an extra mana whenever a non-land permanent you control is tapped, restricting you to doubling mana from your dorks and artifacts. Deadeye needs 6 Mana to cast plus another 2 to activate his ability so he needs 8 mana plus a very specific creature to combo out. Types: Legendary Creature — Elemental Fox. Optoger Temur • 7 mo. Yawgmoth is a creature-based combo deck, therefore the mana accelerators are crucial to assembling the combo and powering out threats. There is some evidence for this. And here’s why. 1x Golgari Signet. They’re also cheaper since you’re paying 1 mana for a permanent that produces 1 mana instead of 2 for 1 or 3 for 2. Creatures with reusable mana abilities. Deathrite Shaman (Secret Lair) | Illustration by Mark Riddick. and in my opinion, 2 is the max. I found my 3 color decks to be mostly 2 color decks with a splash of a third color. While blue mainly uses single use card draw spells to keep the gas flowing, green relies heavily on creatures to provide the same benefit. For instance, Karfell Harbinger is a blue mana dork that can be tapped to make one blue mana, but that mana can only be used to either fortell a card or cast an instant or sorcery. When green is left alone with red and white mana, Naya is the result. Green's primary small creatures are Elves and Humans. Probably green for mana dorks, because 5C mana dorks are important in this sort of deck list. Opinions on my Tyvar the Bellicose list. Musical Theater. Of course there are the "fast mana" 1- and even 0-mv rocks but they tend to be considered high power/cEDH while a Birds or Elves won't raise any eyebrows. Anyways, you get the picture. Most dorks also only cost 1 mana which is significantly faster than many of the aforementioned cards as etb ramp cards tend to cost anywhere between 2-6 mana to actually use. Creatures with reusable mana abilities. So Pauline could bang him and he would not remember. RELATED: Magic The Gathering: The Best Creatures With Haste. ago. Red's mana manufacturers are often single-use but compensate with powerful tools that put you turns ahead of your foes. I’d say you want mana dorks in mostly the 1 mana slot. Green Bay, WI - 54302. 5. In terms of gameplay, white is an allied color to green, so having some sort of overlap in terms of ramp (especially through mana dorks, since white already has a multitude of mechanics that focus on going wide) is perfectly fine, especially so in this case since OP has gone out of their way to find a unique way of accomplishing that function. Ulvenwald Captive // Ulvenwald Abomination. That's a big difference. If you don't consider proxies an alternative then no, there's not a competitive alternative. In Standard it's a bad idea, full stop. 2. The added toxic one and 2/1 body are merely bonuses to this card, which can be played in nearly any deck due to its colorless cost. Next turn (which I know is a big ask), cast Chain and exile both Rocco and Cleric, generating 8. Birds has some major problems in standard. This means that this two-mana mana dork is potentially capable of being. CryptoIf we have two mana dorks (or a mana dork that makes more than one mana), this same process will give us infinite mana as well. It seems like a great mana fixing tool for 5 color commander. With our build today being chock-full of these forgotten draft classics, we now have a super fun, janky, and easy-on-the-wallet suite of mana dorks! Not only that, but if we actually take a closer look at the text on our commander, we discover that we have even more room for unique mana dorks. Related: Magic: The Gathering – The Best Creature Cards In Phyrexia: All Will Be OneA must-include in any of your mono-black Commander decks and incredibly powerful if you have outlets to spend your mana on like Torment of Hailfire. lilmanhayz • 7 mo. Cast Rocco, find Moon Blessed Cleric to get Food Chain on top of your deck. Support the show! our sponsor: Check out the twitch channel:. But when it comes to absurd amounts of mana from a two-drop, it's difficult to beat Rofellos, Llanowar. Open menu Open navigation Go to Reddit HomeMana dorks generally need to produce mana greater than or equal to their CMC: Elvish Mystic, Birds of Paradise, and Boreal Druid are all good because they're 1 CMC dorks that tap for 1 (Boreal Druid is the worst of these, but it's still a 1 CMC dork which is important), and dorks like Priest of Titania and Bloom Tender are good because they tap. Edit Live Edit. This is actually quite well designed: It's early-game ramp, mana fixing (any color is a very big deal) and a cheap late-game trigger for other Ally creatures' ETB effects. Most decks want mana rocks, but not every deck wants their mana on creatures. Run all the lands that can tap for all 5colors. In my mind, mana dorks help us develop our mana so much more efficiently than tithe that I feel even a Fyndhorn Elves is better than tithe. Birds of Paradise is probably the most iconic and not all that badly. #5. Birchlore Rangers. I think I'd also play it in Najeela, just because resolving her is so important. Some classic examples are; Elvish Mystic, Birds of Paradise, and Llanowar Elves. Its vigilance helps it to. It would still be amazing, and it would only see play in mono-white decks (and as a result, would probably cost $3. Against Rakdos especially. 00 instead of $30. 1x Honor-Worn Shaku. Slow Fetch Land. The difficulty I've found is determining what's most efficient without getting dork flooded or caught in a mana drought; specifically in a devotion shell. Mana Dorks are euphemisms for Creatures that are able to generate Mana on their own, such as Llanowar Elves, Elvish Mystic and others. 2x Trostani, Selesnya's Voice. It’s your. ago. Mana Rant is a informative / comedy podcast that talks about Magic the Gathering, with heavy focus on MTG Arena, the Historic format and Brawl. Unless you dont plan to cast multiple spells each round, you should consider running both, but you should consider different reducers than the familiars if your deck isn't 3+ colors. Johan. Tutor up the boar and slam it down, give all my mana dorks +12/+12, trample and vigilance. It’s important to note that just because a creature is colorless doesn’t mean it doesn’t also have a color identity. MTGCardFetcher • 5 yr. The Naya Company deck isn't that popular at the moment, but it is definitely worth keeping an eye on. Browse > Home / Decks / 300 mana rocks and mana dorks for budget EDH under $1 / Visual View 300 mana rocks and mana dorks for budget EDH under $1. WUBRG (/wu'bɜːɹg/, from the phonetic transcription of the mana symbols ) is a term used for one of each colored mana; white, blue, black, red, and green. Champion a Faerie (When this enters the battlefield, sacrifice it unless you exile another Faerie you control. cubrey • 2 yr. Model Trains. 00). : r/CompetitiveEDH. Business, Economics, and Finance. Interacts nicely with Arbor Elf and Garruk Wildspeaker for lots of mana very quickly. Mana Dorks and Rocks. Rattleclaw Mystic. These recent changes keep this build at the top tables, even now. Naya is the perfect color combination for all sorts of creature-based combos with cards like Devoted Druid and Kiki-Jiki,. Dictate of Karametra. I'm actually thinking of cutting the Hoof from the deck, leaving the Avenger and Regal Force in as card draw, and going with a. Limited: 4/5. With the mana base construction as a non-factor for cEDH, the more colors the more powerful the deck without a specific commander to build around at this point. 3/4 Elf Warrior with Haste. 1x Rakdos Signet. Mono-Red 229 decks. Feel free to chime in if you've got something to add. Best colors for big fatties. Metalworker is among the strongest colorless mana ramp cards in the entirety. . [[Lightning Greaves]] is a great early game play, particularly if your commander has a mana value of 1 or 3. Druid of the Anima. It’s also incredibly effective with mana dorks that produce mana based on their power like Gyre Sage and, like any card that distributes counters, this goes infinite with Devoted Druid. The dragons are gone, but the clans still emulate their ways, including the Temur Frontier. Mana dorks are almost exclusively a green thing. Card Kingdom $3K. Green one drop mana dorks are good, but I don't think only three of them are enough to play so. ago. The deck explodes when you play one on turn one or even two, so it is worth running them, but not more than 2. 6), it could add mana to a player’s mana pool when it resolves, and it’s not a loyalty ability. I did a quick poll in another thread to see if I missed anything and I think I have a fairly comprehensive list at this point.